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1.03 patch has been released
Wednesday, 18 August 2010 12:37

1.03 patch has been released. Run your autoupdater or check out Matrix' members club to download it on your PC.

Direct link to the file (except Matrix version)

1.03 changelog:

Fixes

- Air Strike description corrected
- Corrected starting date for Saipan scenario
- Corrected wrong price of units over first level
- Improved screen behavior after zooming or panning the map
- Zooming in and out does not causing map to jump/shake
- Corrected CTD when loading a scenario with country without a flag
- Corrected supply source display when unit was taking supply from Mulberry if it was cit off from city after Mulberry has been created
- Corrected beachhead display
- Partisans will appear only if they are land connected
- Strategic bombers redeployment fixed
- Corrected wrong triggers for Yantan Airfield event in Okinawa scenario
- Corrected nuclear weapon range
- Corrected nuclear weapon production

AI
- Partisans in China now more dependable on Japan garrisoning
- Australian AI should coordinate strategic planning better in case of Japan invasion in Pacific Campaign
- AI will spend PP for technologies more rational
- AI focus more on repairing Naval units

Map
- Possibility to land on Maloelap added in Pacific Campaign
- Ishikawa (23|38), Ginowan (20|47) Ginoza (35|35) and Onna (28|33) added to Okinawa scenario
- Normanton (146|143) and Daly Waters (129|141) added in Pacific Campaign
- Hiroshia port size increased to 8 in Pacific Campaign

OOB
- Vichy units in Indochina seceded to French Indochina

Gameplay
- Changed convoys data in Pacific Campaign
- Communists China will become more important player in fight for dominance in China in Pacific Campaign
- Communists China can be recreated after it's fall in Pacific Campaign
- Shore bombardment now depends on the range only
- Landing Crafts and Troop Transporters now can not move after embarking, must wait for next turn

Events
- First Marine Division event add

UI
- F5 key now turns on/off units names
- Fleets can be sorted now
- Commanders can be sorted
- Few changes in hotkey assignment

Features
- New event method added Country.ChangeOwnershipOfAllAirUnits (countryID, CountryID)
- Availability to bind numeric keys to different locations on the map
- Added new report of naval groups lost
- Possibility to add alternative land unit's images for scenarios
- Possibility to add images for customized land units (by naming the file with the name of unit)
- Possibility to sort columns in Units managers
- Added possibility to edit .ini files for scenarios

 
Storm over the Pacific demo released
Monday, 19 July 2010 12:55


Wastelands Interactive is pleased to release a playable demo for new Pacific theater strategy game, Storm over the Pacific. The demo includes the Pacific Campaign with 15 turns and no saves, a variant of the Okinawa Scenario and the Editor. The demo is available HERE.

Each of the three components of the demo do a solid job of illustrating the fantastic accessibility and replay value found in Storm over the Pacific: the campaign gives gamers the chance to command the enormity of the Pacific theater without bogging them down with too many details, the scenarios offer a quick but engaging strategic puzzle, and the Editor offers gamers a chance to construct their own engagements so there’s nearly limitless replay value!

Storm over the Pacific does a great job of letting gamers enjoy the strategic challenges facing commanders on both sides of the Second World War without too much work. This demo gives gamers just enough of the campaign so that the ‘one more turn’ addiction we all know and love will be in full swing!

 
1.02 patch has been released
Tuesday, 22 June 2010 09:07

1.02 patch has been released. Run your autoupdater or check out Matrix' members club to download it on your PC.

Direct link to the file (except Matrix version)

Change History (v1.02 – June 21, 2010):

Fixes
- Tutorial description corrected
- Corrected invisibility of all units in China Campaign 1941
- Change SMP event method corrected and now working for proper country
- Corrected CTD caused by unloading troops from amphibious transport in friendly territory
- Corrected all Guadalcanal reinforcements
- Corrected reinforcements event that caused Guadalcanal C to crash
- Screen now centered on unit when pressing TAB
- Amphibious invasion now possible on hexes controlled or owned instead of owned by enemy
- Sea Zones names now visible
- Corrected CTD when after separate air-strike land unit is destroyed
- Corrected flags of North and South Korea
- Fixed info about strength of the unit after invasion
- Corrected PP received by player when disbanding a unit

AI
- USA will use more randomized units during invasions (Pacific Campaign)
- USA will defend it's coast against upcoming invasion (Pacific Campaign)
- AI more willing to attack enemy navy at Guadalcanal
- AI unloads troops more efficiently
- Japan will better secure it's coast (Pacific Campaign)
- Naval AI will become more active in all scenarios

Map
- Corrected place of displaying units in East Indian Ocean (Pacific Campaign)
- Corrected lack of ownership in some hexes (China 1937 Campaign)
- Corrected lack of ownership in some hexes (China 1941 Campaign)
- Corrected connection between Tuvaku Atoll and Marshall Islands
- Added possibility to land on Nikolskoye

OOB
- Corrected Naval OOB (China 1941 Campaign)
- Added Air units for RoC (China 1941 Campaign)

Events
- Brisbane Lane event added
- Battle of Lake Khasan events added
- Battles of Khalkhyn Gol event added
- Japan Invaded events added
- USA Invaded events added
- Australia Invaded events added
- India Invaded events added
- New Zealand Invaded events added
- Soviet attack on Manchuria events added

Features
- New event method added Hex.OccupiedByUnitOwnedByCountry (HexX, HexY, CountryID)
- New event method added AI.SetFortLevelToHoldAtAllCost (countryID, newLevel)
- New event method added SeaNode.AddLandUnitWithDest (int nodeID, int navalUnitType, int countryID, int unitType, int unitLevel, int unitStrength, int destNodeID, int aiOrder, string name)
- Added new report that keeps information about using of F12 feature

 
Storm over the Pacific is released!
Wednesday, 16 June 2010 09:08

Finally Storm over the Pacific is out. Check where to buy the game!

 
Storm over the Pacific Gold Master
Monday, 14 June 2010 15:39

We are thrilled to announce that the gold master of Storm over the Pacific is completed and it is now scheduled for release in online stores on June 15th! Initially the game will be available through GamersGate, Impulsedriven and Matrix Games.

We have published lots of new screens from the game. You may find those pictures in our gallery or at forum.

 
© 2009 Wastelands-Interactive. Trademarks belong to their respective owners. All rights reserved.
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